Metasequoia 4

3D modeling software "Metasequoia" official web site

TIPS for Metasequoia 4

How to install and operate the Metasequoia 4
Please read this page first. It explains the Metasequoia 4 installation and how to learn operation.
New features for Metasequoia 4.6 (Ver4.6.0)
Normal Editor has been added, and Voxeloid ,UV Edit have been improved.
Supporting RenderMan command - Denoise option
In Metasequoia 4 (Ver.4.5.7), Denoise option of RenderMan is set from Metasequoia command.
New features for Metasequoia 4.5 (Ver4.5.6)
New feature, Anchor is added in Bone for adjusting weight of bones.
Bone command tutorial - Exporting and importing anchors in [Closed region]
If you want to placce anchors strictly, export anchors to normal objects and edit.
Morph command tutorial- New features for Metasequoia 4.5 (1)
Morph command deforms the shape of the object to other object. In this tutorial, we explain how to make a facial expression by morph command.
Matcap - New features for Metasequoia 4.5 (2)
Matcap is a function to display easily the pre-rendered image on objects. We introduce the usage examples.
Importing SVG files - New features for Metasequoia 4.5 (3)
It is introduction to import the SVG files and set options in Metasequoia 4.5.
Supporting RenderMan command tutorial - New features for Metasequoia 4.5 (4)
Metasequoia supports rendering by RenderMan. In this tutorial, we introduce how to render glass sphere.