Metasequoia BBS

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[10009] Volumetric light for path tracing renderer? / Lucas
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Hello! I really love the path-tracing renderer in this program! It helps me a lot with presenting my interior projects.

I'd love for it to have volumetric light to visualize beams of light. I would use it a ton for stage lighting, which has a lot of those kinds of lights. Or just any scene to add a cinematic effect.

As of now, I have to resort to faking it by applying a semi-transparent gradient texture to a cone shape. Which works fine on its own, but will look cheap when something interacts with it since it lacks the god-ray effect.

Thanks for reading!
2024-06-30 04:40
[10016] A "rendering zone" bug / User
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So, if the Width of the render area is smaller than the Height (like 720x1280, or any other portrait orientation) then parts of the scene that are off-screen are rendered. I don't know if that's intended.
2024-07-18 03:10

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[10019] Re: A / User
Thank you, I'll try to keep that in mind.
2024-07-21 02:25
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