Metasequoia BBS

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[10553] Fixed Normal vectors scaling problem and French Patch update / JimmyMarco3D
[Bug report] Response
Hi,
In my previous message, I haven't explained clearly the Fixed normal vectors scaling problem, so this screenshots show what happened when the Scale option is used in Local axis command :

https://i.goopics.net/0r6hgx.jpg
https://i.goopics.net/h2d8z8.jpg
https://i.goopics.net/640oin.jpg

The fixed vectors are x10 bigger when the Scale is setted x10.

Last update of the French patch.

https://www.aht.li/3959385/PatchFrancaisMetasequoia490f.zip

Bests regards.
JimmyMarco3D
2026-02-16 20:29

Show the middle 4 messages.

[10563] Re: Fixed Normal vectors scaling problem and French Patch update / gery
>Hi,
>In my previous message, I haven't explained clearly the Fixed normal vectors scaling problem, so this screenshots show what happened when the Scale option is used in Local axis command :
>
>https://i.goopics.net/0r6hgx.jpg
>https://i.goopics.net/h2d8z8.jpg
















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2026-02-18 18:40
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